Damage Healing Rate 

 

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     Wounds and injuries naturally heal at accelerated rates with the passing of time. 

     The chart below lists total hit points of damage healed naturally over two weeks' time:

The top row is consecutive days of rest the PC takes.

The bottom row is total HP regained from the days of rest.

Days 1 2 3 4 5 6 7 8 9 10 11 12 13 14
HPs healed 1 2 4 6 8 11 14 18 22 27 32 38 44 51

     So by the third day of rest, PCs have healed 4 total points; by the seventh day, 14 points.  After a fortnight's recuperation, a PC may have healed 51 total points of damage.

     Characters with Constitution Modifiers add their bonus to this healing rate. If a PC's Con modifier is a penalty, such as the  -1 that a Con of seven incurs, then this is the number of days of rest required before any natural healing begins. 


 

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