There are no level limits for demihumans in the Penderyn Campaign. They may
progress just as the human classes do.
MULTICLASSING
Having more than one class is
possible in the campaign, but there are restrictions and drawbacks.
Non-humans, who live a great deal longer than humans and begin play at more
advanced ages, are more frequently multi-classed, however, humans may also take
on another class after they've adventured a bit in their original class.
In all honesty, picking up a
second class in its entirety is not always an efficient practice, though. Read
the guidelines below before deciding to multiclass your PC.
The upside to multiclassing is that your PC
receives all of the class abilities and skills of every class they pursue.
Multiclass PCs always use the most beneficial starting
proficiency slots, proficiency improvement points,
Saving Throws, Hit Points, and combat modifiers
from among all their classes.
The downside is that it's expensive in XP
cost. Multiclassers need to gain all the XP in all their classes to move up in
levels. All earned XP is divided equally amongst your classes. (So a PC with
three classes would take about three times as long to move up in levels as a
single-class cohort.)
PCs who start as multiclassed roll their
starting age normally, but then advance one age category (your age
becomes the minimum age for the next highest category.)
Also, there must be a reasonable explanation for
your class choices in the campaign. A fifth level fighter who's never once shown
a single religious inclination, but suddenly wants his fighter to take a level
as a cleric, would have trouble getting the DM's okay, for example.
The DM's
Suggestion
Honestly, if you don't
necessarily want every skill that a class has, it's much more effective to pay
Proficiency Points and train in a single class skill. In other words, if your
ranger just wants to pick locks, but doesn't want to become a full-classed
thief, then spend the Proficiency points and get the Pick Locks skill, instead
of spending mucho XP to dual-class as a ranger/thief.
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