Thieves' Guild 

 

Home Campaign Galleries Players Character Crafting Humor Reviews and Fiction

 

 

 

Base Scores  |  Race  |  Dexterity  |  Armor  |  Bards  |  Monks

 

 

Welcome, esteemed guest!  If you survived entering this place, you must be worthy of seeing what lies within these walls.

The information contained here is not available to any half-wit sword-swinger, pious scroll-thumping cleric, or crusty bookworm wizard. Oh, no. The knowledge we keep here is only for those who live by their wits! Those whose livelihood (yes, even their life) depends on honing their natural skills, performing feats of daring, dexterity, and deftness. And, of course, making a few coins in the process, yes? Heh heh!

So, look around our humble guild. Browse the lore collected by our most cunning masters. Wonder at the tools we construct for our tasks. But I suggest you do so quickly, friend. 

 

Why?  Heh, remember when I said that you were worthy? I may have been mistaken. It appears that you forgot to check your mouse for contact poison.  How unfortunate… heh heh…

 

Thieving Skill Base Scores

Skill Base Score  
Pick Pockets 15%
Open Locks 10%
Find/Remove Traps 5%
Move Silently 10%
Hide in Shadows 5%
Hear Noise 15%
Climb Walls* 60%
Read Languages 0%
* See the Climb Walls chart for more information on this skill.  
  • First level thieves receive 60 percentage points that they can add to their base scores. No more than 30 points can be assigned to any single skill. 
  • Each time the thief rises a level, she receives another 30 points to distribute to her skills. No more than 15 points can be assigned to a single skill, and no skill can be raised above 95 percent (including all adjustments for Dexterity, race, and armor).

[Return to top]

Thieving Skill Racial Adjustments

Skill Dwarf Elf Gnome Half-Elf Halfling Half-Orc
Pick Pockets -- +5% -- +10% +5% -5%
Open Locks +10% -5% +5% -- +5% +5%
Find/Remove Traps +15% -- +10% -- +5% +5%
Move Silently -- +5% +5% -- +10% --
Hide in Shadows -- +10% +5% +5% +15% --
Hear Noise -- +5% +10% -- +5% +5%
Climb Walls -10% -- -15% -- -15% +5%
Read Languages -5% -- -- -- -5% -10%

 

[Return to top]

Thieving Skill Dexterity Adjustments

Dexterity Pick Pockets Open Locks Find/
Remove Traps
Move Silently Hide in Shadows
9 -15% -10% -10% -20% -10%
10 -10% -5% -10% -15% -5%
11 -5% -- -5% -10% --
12 -- -- -- -5% --
13-15 -- -- -- -- --
16 -- +5% -- -- --
17 +5% +10% -- +5% +5%
18 +10% +15% +5% +10% +10%
19 +15% +20% +10% +15% +15%

 

[Return to top]

Thieving Skill Armor Adjustments

Armor Type Pick Pockets Open Locks Find/
Remove Traps
Move Silently Hide in Shadows Climb Walls
Banded -30% -10% -10% -20% -20% -30%
Breastplate -25% -10% -10% -20% -20% -30%
Brigandine -25% -10% -10% -15% -15% -25%
Chain Mail -25% -10% -10% -15% -15% -25%
Chain Shirt -20% -10% -10% -15% -15% -25%
Chain, Elven -20% -5% -5% -10% -10% -20%
Hide -30% -10% -10% -20% -20% -30%
Leather -- -- -- -- -- --
Padded -30% -10% -10% -20% -20% -30%
Plate Mail -70% -60% -65% -85% -80% -95%
Ring Mail -25% -10% -10% -15% -15% -25%
Scale Mail -30% -10% -10% -25% -20% -25%
Splint -35% -10% -10% -20% -20% -30%
Studded -25% -10% -10% -15% -20% -20%

 

  Hear Noise
Helmet -10%
Helm, Great -20%

 

[Return to top]

Bard Abilities

Climb
Walls
Hear Noise Pick Pockets Read Languages
50% 20% 10% 5%
  • This base percentage must be adjusted for race and Dexterity
  • A first level bard distributes 20 additional percentage points to the abilities. 
  • Thereafter, when the bard rises a level, he receives an additional 15 points to distribute.

 

Monk Abilities

Climb
Walls
Hear Noise Hide in Shadows Move Silently Find
(not remove)
Traps
60% 15% 5% 10% 5%
  • This base percentage must be adjusted for race and Dexterity
  • A first level monk distributes 25 additional percentage points to the abilities. 
  • Thereafter, when the monk rises a level, he receives an additional 20 points to distribute.

[Return to top]

 

Home     Campaign     Players & PCs     Character Crafting     Reviews and Fiction    Humor    Galleries    Links    Portal

The Penderyn Campaign is the creation of Christopher Cecil.
All website content by Christopher Cecil unless otherwise noted.
The DM:  Email The DM  |
 Read the DM's Welcome

 © 2000-2008, Christopher Cecil and Kris Biniek
 All Rights Reserved.

Website design by Kris Biniek 
Webmaster's Acknowledgements 

This site designed to be viewed at a resolution of 800 x 600 or better