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The Penderyn Campaign began in 1988 with the glorious 1st Edition AD&D. I wanted the archetypal ingredients that have always been the elements of adventure stories: kingdoms with political intrigue, heroes slaying powerful monsters, swords and sorcery, dragons, absent-minded wizards, and a background theme involving a really nasty Bad Guy. Well, it's all there, and then some.
The players that have joined us over the decades have been the best I've ever gamed with. It's due to their heroic efforts in the face of evil legions, renegade mages, malfunctioning artifacts that warp space-time, phase spider assassins, doppelganger spies, and every blood-sucking nemesis thrown at them that the campaign has turned out as rich and detailed and enduring as it is.
I know it must be odd having a DM who designs encounters with mammoth psionic turtles and steals ideas unabashedly from old Doctor Who episodes... especially when your allies include a poetic chicken thief, a cranky barge captain, and a buffalo... but the group never flinches, wading into each adventure with swords swinging and spells flinging, and that makes every session a hoot. This website stands as a homage to the years our group has spent adventuring, and to the successful campaign world they've created. We hope you enjoy your visit to Penderyn.
Oh, and watch out for phase spiders.
- Christopher
The Dungeon Master |